Skill

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Skills are attributes of a character that grow with use and eventually reach a cap. Skills are based on levels and the highest level any skill can currently reach is 100, although a few cap off before that.

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Weapon Skills

A Weapon Skill is any skill that allows the player to use more, and more powerful, weapons as he or she gains levels in that skill. Two of the current weapon skills deal with melee weapons, while only one deals with ranged weapons.

Weapon Skills have a local cap of 17,000 Experience, or 170 Levels.

Currently, there are three Weapon Skills in-game, which are synonymous to the three types of Weapons:

General Skills

A General Skill is any skill that does not really fit in any of the other classifications. General skills consist of crafting, exploration and discipline skills.

General Skills do not have a local cap and can all be leveled to their maximum level on the same character. Currently, there are four General Skills in-game:

Magic Skills

A Magic Skill is any skill that allows a player to use magic as his or her Experience in that skill grows.

Magic Skills have a local cap of 30,000 Experience, or 300 Levels.

Currently, there are four Magic Skills in-game:

Regeneration Skills

A Regeneration Skill is any skill that allows a player to regenerate Life, Stamina, Mana, or Psi.

Regeneration Skills have a local cap of 20,000 Experience, or 200 Levels.

Currently, there are four Regeneration Skills in-game that are synonymous with the four Stats:

Rogue Skills

A Rogue Skill is any skill that could be considered rogue-like, or that could help along activities such as sneaking or thievery.

Rogue Skills have a local cap of 20,000 Experience, or 200 Levels.

Currently, there are three Rogue Skills in-game:

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